Dune: Imperium4.1.2 - App Store
You'll be able to see results in few seconds.
Publisher Description
Immerse yourself in the world of Dune.
Experience the ultimate blend of strategy and intrigue as you navigate the treacherous landscapes of Arrakis in the award-winning board game Dune: Imperium!
Battle online, locally with AI, or against the formidable House Hagal.
Earn Achievements that showcase your prowess as a leader.
Embark on more than a dozen Challenges that will test your wit and cunning.
Compete for badges in the rotating Skirmish Mode where no two games are the same!
Control the Spice. Control the Universe.
Arrakis. Dune. Desert Planet. Raise your banner above the vast wasteland before you. As the Great Houses of the Landsraad marshal their forces and their spies, whom will you influence, and whom will you betray? A tyrannical Emperor. The secretive Bene Gesserit. The shrewd Spacing Guild. The ferocious Fremen of the Deep Desert. The power of the Imperium can be yours, but war is not the only way to claim it.
Dune: Imperium blends deck-building and worker placement in a deeply thematic new strategy game where the fate of the Empire hangs on your decisions. Will you seek political allies or rely upon military might? Economic strength or subtle intrigues? A council seat... or a sharpened blade? The cards are dealt. The choice is yours. The Imperium awaits.
Version History We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.2 Oct 3 We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.1 Oct 1 We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.0 Sep 30 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.9 Jun 29 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.8 Jun 23 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.7 Jun 18 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.6 Jun 17 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.5 Jun 16 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.4 Jun 12 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.3 Jun 11 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.2 Jun 10 Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024
About Dune: Imperium
The company that develops Dune: Imperium is Dire Wolf Digital LLC. The latest version released by its developer is 4.1.2.
To install Dune: Imperium on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Dune: Imperium as malware if the download link is broken.
How to install Dune: Imperium on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Dune: Imperium is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Dune: Imperium is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 4.1.2
posted on 2026-10-15
Version History We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.2 Oct 3 We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.1 Oct 1 We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.0 Sep 30 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.9 Jun 29 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.8 Jun 23 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.7 Jun 18 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.6 Jun 17 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.5 Jun 16 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.4 Jun 12 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.3 Jun 11 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.2 Jun 10 Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024
version 4.1.2
posted on 2026-10-08
Version History We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.2 5d ago We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.1 6d ago We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.0 Sep 30 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.9 Jun 29 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.8 Jun 23 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.7 Jun 18 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.6 Jun 17 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.5 Jun 16 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.4 Jun 12 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.3 Jun 11 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.2 Jun 10 Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024
version 4.1.0
posted on 2026-10-01
Version History We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents.
Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked.
Bug Fixes:
Gameplay
AI now uses Unexpected Allies correctly.
Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council.
Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded
Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”.
Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track.
Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand.
Cunning no longer retriggers High Council after trashing a card.
When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve.
When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve.
Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport.
Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row.
The Gather Intelligence ability of Spies now correctly occurs after paying board space costs.
UI/UX
Fixed several localization issues.
Updated some prompts to be more precise.
Improved some of the text and UI in the tutorials.
Armand Ecaz’s Signet Ring ability can no longer be undone.
Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used.
The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability.
The chat can now be opened with the / hotkey.
On phones, Helena’s Reserved card no longer overlaps other elements.
On phones, the First Player marker no longer covers the part of the opponent's info area.
On phones, icons in the lobby browser are now sized correctly.
On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader.
On tablets, added connectivity dots on the opponent’s info area.
iOS devices now display connectivity status in multiplayer games. 4.1.0 21h ago The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.9 Jun 29 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.8 Jun 23 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.7 Jun 18 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.6 Jun 17 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.5 Jun 16 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.4 Jun 12 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.3 Jun 11 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.2 Jun 10 Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024 Bug fixes. 2.1.3 11/19/2024 Dune Imperium: Digital 2.1 Release Notes
New Expansion!
The Rise of IX Expansion includes:
* New Leaders - New powers rise throughout the Imperium as six new Leaders join the battle for Arrakis
* New Board Spaces - Harness the power of Interstellar Shipping, negotiate for new Tech, or build fearsome Dreadnoughts
* New Cards & Abilities - Unload and Infiltrate provide flexible new tools for getting the most from 35 new Imperium Deck cards
* Epic Game Mode - Heightened stakes in 12 VP games, with more rewarding Conflicts
* New Achievements - 12 new Achievements to show your mastery of the competition
* New Challenges - 10 new Challenges with both Normal and Heroic modes to test your strategic abilities
...and more!
Bug Fixes:
* We fixed a few backend issues for smoother gameplay, including localization fixes and Skirmish attempts incrementing whether or not you lose connection.
Improvements to AI players taking over when players resign.
* Various fixes and improvements for Skirmish games.
Improved AI behavior when playing Staged Incident.
* When forced to discard by Reverend Mother Mohiam, the first card should now be removed from display/hand.
Some reminders:
* How to link your account
* Create a free Dire Wolf account by going here.
* Login onto the platform of your choosing
Drop us a line at support@direwolfdigital.com with any questions, concerns or feedback.
The Spice Must Flow! 2.1 09/18/2024
version 4.0.9
posted on 2026-09-24
Version History The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.9 Jun 29 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.8 Jun 23 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.7 Jun 18 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.6 Jun 17 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.5 Jun 16 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.4 Jun 12 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.3 Jun 11 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.2 Jun 10 Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024 Bug fixes. 2.1.3 11/19/2024 Dune Imperium: Digital 2.1 Release Notes
New Expansion!
The Rise of IX Expansion includes:
* New Leaders - New powers rise throughout the Imperium as six new Leaders join the battle for Arrakis
* New Board Spaces - Harness the power of Interstellar Shipping, negotiate for new Tech, or build fearsome Dreadnoughts
* New Cards & Abilities - Unload and Infiltrate provide flexible new tools for getting the most from 35 new Imperium Deck cards
* Epic Game Mode - Heightened stakes in 12 VP games, with more rewarding Conflicts
* New Achievements - 12 new Achievements to show your mastery of the competition
* New Challenges - 10 new Challenges with both Normal and Heroic modes to test your strategic abilities
...and more!
Bug Fixes:
* We fixed a few backend issues for smoother gameplay, including localization fixes and Skirmish attempts incrementing whether or not you lose connection.
Improvements to AI players taking over when players resign.
* Various fixes and improvements for Skirmish games.
Improved AI behavior when playing Staged Incident.
* When forced to discard by Reverend Mother Mohiam, the first card should now be removed from display/hand.
Some reminders:
* How to link your account
* Create a free Dire Wolf account by going here.
* Login onto the platform of your choosing
Drop us a line at support@direwolfdigital.com with any questions, concerns or feedback.
The Spice Must Flow! 2.1 09/18/2024 This version fixes some bugs. 1.5.1 05/09/2024
version 4.0.9
posted on 2026-07-04
Version History The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.9 5d ago The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.8 Jun 23 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.7 Jun 18 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.6 Jun 17 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.5 Jun 16 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.4 Jun 12 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.3 Jun 11 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.2 Jun 10 Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024 Bug fixes. 2.1.3 11/19/2024 Dune Imperium: Digital 2.1 Release Notes
New Expansion!
The Rise of IX Expansion includes:
* New Leaders - New powers rise throughout the Imperium as six new Leaders join the battle for Arrakis
* New Board Spaces - Harness the power of Interstellar Shipping, negotiate for new Tech, or build fearsome Dreadnoughts
* New Cards & Abilities - Unload and Infiltrate provide flexible new tools for getting the most from 35 new Imperium Deck cards
* Epic Game Mode - Heightened stakes in 12 VP games, with more rewarding Conflicts
* New Achievements - 12 new Achievements to show your mastery of the competition
* New Challenges - 10 new Challenges with both Normal and Heroic modes to test your strategic abilities
...and more!
Bug Fixes:
* We fixed a few backend issues for smoother gameplay, including localization fixes and Skirmish attempts incrementing whether or not you lose connection.
Improvements to AI players taking over when players resign.
* Various fixes and improvements for Skirmish games.
Improved AI behavior when playing Staged Incident.
* When forced to discard by Reverend Mother Mohiam, the first card should now be removed from display/hand.
Some reminders:
* How to link your account
* Create a free Dire Wolf account by going here.
* Login onto the platform of your choosing
Drop us a line at support@direwolfdigital.com with any questions, concerns or feedback.
The Spice Must Flow! 2.1 09/18/2024 This version fixes some bugs. 1.5.1 05/09/2024
version 4.0.8
posted on 2026-06-27
Version History The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.8 3d ago The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.7 Jun 18 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.6 Jun 17 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.5 Jun 16 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.4 Jun 12 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.3 Jun 11 The sandworms stir. Covert spies infiltrate the desert planet under deep cover. The spice flows stronger than ever, and beneath it all, everything points to the escalation of war. An insurrection looms on the horizon, and it’s coming your way in Dune: Imperium – Uprising.
Dune: Imperium - Uprising expansion includes the following:
- New board
- New mechanics
- Sandworms
- Contracts
- Spies
- 9 Leaders
- 69 Imperium Deck cards
- 44 Intrigue cards
- 16 Conflict cards
- A new reserve card - Prepare the Way
- CHOAM Module
- 10 Challenges
- Uprising Skirmish rule and scoring mods
- New Achievements
Bug Fixes
- Tech Tile count now displays correctly when a stack is emptied
- Tech Tile tray now automatically opens when you’re being prompted to activate something from it
- Troop Transports prompt should be more clearly when using it outside of normal turn timings
- You can no longer buy Duncan Idaho too early in the second Tutorial
- Added warning when an acquire ability couldn’t be used due to hitting supply limits
- Shadout Mapes’s reveal ability now accounts for the player gaining troops during the reveal turn
- Fixed timing for winning the Economic Supremacy conflict with a Dreadnought to work better with additional rulesets
- Lisan Al Gaib now reveals for the proper amount of persuasion
- Replacement Eyes no longer requires cards in deck or discard for its ability to be used
- Research track space that trashes an Intrigue card to gain an Intrigue card and draw a card now doesn’t require cards in deck or discard to select
- Helena player can now use Tleilaxu Master to acquire cards set aside via Manipulate
- Acquire icon is now consistent across expansions
- Advancing on the Tleilaxu track to gain an Intrigue card now displays in the proper order
- Improved ability to deploy Dreadnoughts on tablet devices
- Various localization fixes and improvements
We’re grateful for your continued support in helping shape Dune: Imperium into the best experience possible. If you encounter any issues, unexpected behavior, or have feedback to share, please contact us through the in-game feedback tool or by email at support@direwolfdigital.com.
Thanks for playing Dune: Imperium. Join the struggle. Join the Uprising! 4.0.2 Jun 10 Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024 Bug fixes. 2.1.3 11/19/2024 Dune Imperium: Digital 2.1 Release Notes
New Expansion!
The Rise of IX Expansion includes:
* New Leaders - New powers rise throughout the Imperium as six new Leaders join the battle for Arrakis
* New Board Spaces - Harness the power of Interstellar Shipping, negotiate for new Tech, or build fearsome Dreadnoughts
* New Cards & Abilities - Unload and Infiltrate provide flexible new tools for getting the most from 35 new Imperium Deck cards
* Epic Game Mode - Heightened stakes in 12 VP games, with more rewarding Conflicts
* New Achievements - 12 new Achievements to show your mastery of the competition
* New Challenges - 10 new Challenges with both Normal and Heroic modes to test your strategic abilities
...and more!
Bug Fixes:
* We fixed a few backend issues for smoother gameplay, including localization fixes and Skirmish attempts incrementing whether or not you lose connection.
Improvements to AI players taking over when players resign.
* Various fixes and improvements for Skirmish games.
Improved AI behavior when playing Staged Incident.
* When forced to discard by Reverend Mother Mohiam, the first card should now be removed from display/hand.
Some reminders:
* How to link your account
* Create a free Dire Wolf account by going here.
* Login onto the platform of your choosing
Drop us a line at support@direwolfdigital.com with any questions, concerns or feedback.
The Spice Must Flow! 2.1 09/18/2024 This version fixes some bugs. 1.5.1 05/09/2024 With Patch 1.5, players can expect a variety of tweaks and improvements to the player experience, including the ability to keep an eye on estimated event queue times, an in-game info button for events with rule modifiers and more! Players will also have their position on the Skirmish leaderboards highlighted in a spice-infused shade of blue! 1.5.0 04/25/2024
version 3.3.6
posted on 2026-05-26
Version History Bug fixes and optimizations 3.3.6 11/12/2025 Fixes a defect that could make dragging an Intrigue card difficult. 3.3.1 07/23/2025 Version 3.3.0 introduces Challenge balance adjustments, AI improvements, bug fixes, and a variety of quality-of-life upgrades. It also brings Immortality to the Skirmish rotation, along with new rules and scoring mods that showcase mechanics from the expansion.
Content updates
* The current Ranked season now uses the Go to 11 Rules variant.
* The next skirmish reset will include Immortality mods, then rotate with
* Balance changes were made to the following Challenges: The Kwisatz Haderach Heroic, Snooping Normal and Heroic, Neutral Shipping Conglomerate Heroic, Introduction to Ix Heroic, Clandestine Meeting Normal and Heroic, Research Assignment Heroic, Bribery Heroic, Stillsuit Testing Heroic.
Quality of Life Improvements
* Tooltipping the Foldspace board space should now display the number of Foldspace cards in the Reserve
* Deck icons for both local and enemy players are now the same shape.
*Alliance token icons for both local and enemy players are now in the same order.
*Conditional Agent icons on cards are now easier to read
*The Harvest Specimen icon was updated to more clearly indicate that the troop(s) are returning to your supply.
Gameplay Improvements
* Added a warning for grafting Ghola to cards like Power Play which will not allow you to gain extra Influence.
* Added new SFX for graft and specimen abilities.
* In games with a modified endgame threshold, such as the Go to 11 variant, a visual indicator was added to the user’s VP icon indicating the new threshold.
* The undo button on the Sonic Snooper prompt should now be larger.
* Tutorial messages should no longer obscure the top row of board spaces at Medium UI Scale.
* The Foldspace tooltip should now appear in front of the card when tooltipping on a tablet and phones.
* The dreadnought deploy buttons should no longer be covered by cards in hand on some tablets.
* It should now be easier to tell which card is selected in Trash prompts with a lot of cards on mobile.
* Cards in the Prepare for the Storm challenge Draft prompt should now display larger and be easier to read on mobile devices.
* Tooltipping the prompt thumbnail image for Court Intrigue should now work on mobile.
* The current player turn indicator on the active games tab should now clearly display on mobile devices.
* The menu bar at the bottom of iPhone screens should no longer make it difficult to play Combat Intrigue cards.
* The Ranked ""expansion required"" message should no longer display slightly under the Back and Purchase buttons on iOS phones. 3.3.0 07/16/2025 This update brings a wealth of new content and strategic depth to your Dune: Imperium Digital experience with the release of the Immortality expansion!
Includes:
• Bene Tleilax Board - Delve into forbidden research and leverage the genetic innovations of the Tleilaxu.
• Scientific Research - Unlock the potential of new scientific paths to victory.
• Innovative Card Mechanics - Graft cards together to empower your Agents with 30 new Imperium cards and 18 Tleilaxu cards.
• Family Atomics - Gain a strategic edge by removing and replacing the Imperium row once per game.
• New Strategic Challenges - Conquer 10 additional unique Challenges in both Normal and Heroic modes.
The struggle for control of the Imperium has never been more intense. Acquire cutting-edge technology, make shadowy deals, and reshape the conflict on Arrakis. Explore a universe of new possibilities and let your fortunes ascend! 3.2.1 06/26/2025 This release fixes some mobile display issues along with some community bugs. 2.2.10 04/22/2025 Some fixes to Play History and mobile layouts 2.2.7 03/13/2025 Bug fixes 2.2.6 03/05/2025 This fixes some community bugs. 2.2.4 03/04/2025 This patch fixes a compatibility issue. Please update to the latest version for the best experience. 2.2.3 03/03/2025 Version 2.2 introduces a Player Stats feature! Look for the icon on the game's home page to see both overall stats and game history. Also, players can now fine tune animation speed settings. We also made improvements to Tech Tiles in response to player feedback. Last, we fixed an assortment of bugs. Thank you for playing! 2.2.1 02/26/2025 Bug fixes and improvements. 2.1.7 01/22/2025 Bug fixes and improvements. 2.1.6 12/13/2024 Bug fixes. 2.1.5 12/10/2024 Bug fixes and improvements. 2.1.4 11/27/2024 Bug fixes. 2.1.3 11/19/2024 Dune Imperium: Digital 2.1 Release Notes
New Expansion!
The Rise of IX Expansion includes:
* New Leaders - New powers rise throughout the Imperium as six new Leaders join the battle for Arrakis
* New Board Spaces - Harness the power of Interstellar Shipping, negotiate for new Tech, or build fearsome Dreadnoughts
* New Cards & Abilities - Unload and Infiltrate provide flexible new tools for getting the most from 35 new Imperium Deck cards
* Epic Game Mode - Heightened stakes in 12 VP games, with more rewarding Conflicts
* New Achievements - 12 new Achievements to show your mastery of the competition
* New Challenges - 10 new Challenges with both Normal and Heroic modes to test your strategic abilities
...and more!
Bug Fixes:
* We fixed a few backend issues for smoother gameplay, including localization fixes and Skirmish attempts incrementing whether or not you lose connection.
Improvements to AI players taking over when players resign.
* Various fixes and improvements for Skirmish games.
Improved AI behavior when playing Staged Incident.
* When forced to discard by Reverend Mother Mohiam, the first card should now be removed from display/hand.
Some reminders:
* How to link your account
* Create a free Dire Wolf account by going here.
* Login onto the platform of your choosing
Drop us a line at support@direwolfdigital.com with any questions, concerns or feedback.
The Spice Must Flow! 2.1 09/18/2024 This version fixes some bugs. 1.5.1 05/09/2024 With Patch 1.5, players can expect a variety of tweaks and improvements to the player experience, including the ability to keep an eye on estimated event queue times, an in-game info button for events with rule modifiers and more! Players will also have their position on the Skirmish leaderboards highlighted in a spice-infused shade of blue! 1.5.0 04/25/2024 Various fixes and improvements. 1.4.2 04/11/2024 Today’s 1.4.0 update introduces a variety of stability and UX improvements, enhancements to AI behavior, and bug fixes for issues identified by the player community.
Whether you’ve just joined the battle for Arrakis or are a veteran of the wars of Early Access, we appreciate your support and your help in spreading the word. Today’s patch also includes a fix to mobile push notifications, and updated prompts encouraging players to rate and review the game – one of the best ways to help new players discover it! (You may be prompted to leave a rating even if you’ve done so previously – we’d appreciate it if you could take a moment to rate Dune: Imperium on whatever platforms you play on.) 1.4.0 03/28/2024 The store listing now shows all supported languages. 1.3.3 03/20/2024 Players are now taken to the store listing when prompted to leave a rating. Thank you for playing! 1.3.2 03/17/2024 Bug Fixes 1.3.1 03/15/2024 1.3 03/13/2024
version 3.3.6
posted on 2025-11-12
Bug fixes and optimizations
Disclaimer
Official App Store Link
We do not host Dune: Imperium on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.
The App Store link for Dune: Imperium is provided to you by apps112.com without any warranties, representations or guarantees of any kind, so access it at your own risk.
If you have questions regarding this particular app contact the publisher directly. For questions about the functionalities of apps112.com contact us.


